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[freeciv-ai] Re: omniscience problem

[freeciv-ai] Re: omniscience problem

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To: Christian Knoke <chrisk@xxxxxxxx>
Cc: Freeciv AI development <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] Re: omniscience problem
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Thu, 10 Apr 2003 15:03:57 +0200

On Thu, Apr 10, 2003 at 02:27:29PM +0200, Christian Knoke wrote:
> On Thu, Apr 10, 2003 at 10:48:24AM +0200, Raimar Falke wrote:
> > On Wed, Apr 09, 2003 at 10:49:03AM +0100, Gregory Berkolaiko wrote:
> > > Can we make it separately, please?  A server command, taking name of a 
> > > player and executing map_know_and_see_all on him?  Possibly only if DEBUG 
> > > is defined?
> > 
> > I second this. It is a good aid and easy to implement.
> And is protected against abuse in which way?



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