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[freeciv-ai] Re: omniscience problem

[freeciv-ai] Re: omniscience problem

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To: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: omniscience problem
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 9 Apr 2003 16:37:16 +0000 (GMT)

On Wed, 9 Apr 2003, Christian Knoke wrote:
> > > I am tempted to go for a more radical solution. Now that we have/away, we
> > > can reveal the entire map for omniscient AIs. This way those of us who
> > > watch AIs, can see what AIs see, which is very useful.
> >
> > NOOOOOOOOO! Thisis  the  wrong  direction....
> This is what I thought but didn't say anything.
> Going in the direction of removing omniscience, I'd say

Not going to happen. Sorry. The present AI is built on the omniscience
assumption, and making it work without it requires nothing short of a new

So take this as a given, and rather ask the question: How to best
implement this omniscience?

  - Per

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