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[freeciv-ai] Re: omniscience problem
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To: Freeciv AI development <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] Re: omniscience problem
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Thu, 10 Apr 2003 14:27:29 +0200

On Thu, Apr 10, 2003 at 10:48:24AM +0200, Raimar Falke wrote:
> On Wed, Apr 09, 2003 at 10:49:03AM +0100, Gregory Berkolaiko wrote:
> > Can we make it separately, please?  A server command, taking name of a 
> > player and executing map_know_and_see_all on him?  Possibly only if DEBUG 
> > is defined?
> 
> I second this. It is a good aid and easy to implement.

And is protected against abuse in which way?

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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