[Freeciv] Re: RFE: terrain improvement: canal
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freeciv-bounce@xxxxxxxxxxx wrote on 13/01/2006 07:51:03 PM:
> > "attach"?
> > what do you mean?
> lol that was meant to read 'attack'. You knew what I
> meant, of course, it's an old wish to be able to
> attack river cities by moving ships down or up the
> river.
Another approach may be to create a new military
unit "raft" or "canal boat" which would be a vehicle
restricted to moving on rivers and/or irrigated tiles.
nick
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- [Freeciv] Re: RFE: terrain improvement: canal, (continued)
- [Freeciv] Re: RFE: terrain improvement: canal, Jason Dorje Short, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Nevin Hotson, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Per Inge Mathisen, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Michael Kaufman, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Peter Schaefer, 2006/01/18
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/18
- [Freeciv] Re: RFE: terrain improvement: canal, Nevin Hotson, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal,
nicholas . g . lawrence <=
- [Freeciv] Re: RFE: terrain improvement: canal, Daniel Markstedt, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, banjo, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/17
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