[Freeciv] Re: RFE: terrain improvement: canal
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> * <avpubynf.t.ynjerapr-d/nV1A7MWoHMJRinhy2MfWqlmGIIWmEY@xxxxxxxxxxxxxxxx>
> [2006-01-17 10:07:00 +1000]:
>
> freeciv-bounce@xxxxxxxxxxx wrote on 13/01/2006 07:51:03 PM:
>
>> it's an old wish to be able to attack river cities by moving ships
>> down or up the river.
>
> Another approach may be to create a new military unit "raft" or "canal
> boat" which would be a vehicle restricted to moving on rivers and/or
> irrigated tiles.
since this unit will not be seaworthy, its value is dubious at best.
--
Sam Steingold (http://www.podval.org/~sds) running w2k
http://pmw.org.il http://www.savegushkatif.org http://www.honestreporting.com
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Winners never quit; quitters never win; idiots neither win nor quit.
- [Freeciv] Re: RFE: terrain improvement: canal, (continued)
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Per Inge Mathisen, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Michael Kaufman, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, Peter Schaefer, 2006/01/18
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/18
- [Freeciv] Re: RFE: terrain improvement: canal, Nevin Hotson, 2006/01/17
- [Freeciv] Re: RFE: terrain improvement: canal, nicholas . g . lawrence, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Daniel Markstedt, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal,
Sam Steingold <=
- [Freeciv] Re: RFE: terrain improvement: canal, banjo, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/17
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