[Freeciv-Dev] Re: (PR#14248) A new effect to increase city vision range
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14248 >
Guest wrote:
...
> a) City: 5 (radius 2)
> b) City + walls: 10 (radius 3)
...
Walls are rather useful as it is. Do they really need to be made better?
- [Freeciv-Dev] Re: (PR#14248) Radar station, Per I. Mathisen, 2005/10/12
- [Freeciv-Dev] (PR#14248) Radar station, Guest, 2005/10/12
- [Freeciv-Dev] (PR#14248) Radar station, Guest, 2005/10/12
- [Freeciv-Dev] (PR#14248) Radar station, Jason Short, 2005/10/12
- [Freeciv-Dev] Re: (PR#14248) Radar station, Jason Short, 2005/10/12
- [Freeciv-Dev] (PR#14248) Radar station, Jason Short, 2005/10/12
- [Freeciv-Dev] (PR#14248) A new effect to increase city vision range, Guest, 2005/10/13
- [Freeciv-Dev] Re: (PR#14248) A new effect to increase city vision range, Per I. Mathisen, 2005/10/13
- [Freeciv-Dev] (PR#14248) A new effect to increase city vision range, Guest, 2005/10/13
- [Freeciv-Dev] Re: (PR#14248) A new effect to increase city vision range,
Benedict Adamson <=
- [Freeciv-Dev] Re: (PR#14248) A new effect to increase city vision range, Per I. Mathisen, 2005/10/13
- [Freeciv-Dev] (PR#14248) A new effect to increase city vision range, Guest, 2005/10/14
- [Freeciv-Dev] Re: (PR#14248) A new effect to increase city vision range, Jason Short, 2005/10/14
- [Freeciv-Dev] (PR#14248) A new effect to increase city vision range, Guest, 2005/10/14
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