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[Freeciv-Dev] Re: (PR#9818) Inland lakes and borders
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[Freeciv-Dev] Re: (PR#9818) Inland lakes and borders

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To: mstefek@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxxx>
Date: Thu, 26 Aug 2004 13:31:23 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9818 >

On Thu, 26 Aug 2004, Jason Short wrote:

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9818 >
> 
> - Continents are assigned by mapgen.  Continents do not respect land/sea 
> boundaries.  Continent numbers never change.  Continents may even be 
> named (clicking on the tile shows the continent).
> 
> - AI code that wants to look at land/sea boundaries will have its own 
> internal data.
> 
> In this case the inland lake gets assigned to the same continent as the 
> land surrounding it.  Of course the algorithm may be the same but to 
> logic is moved to mapgen.
> 
> I only mention it again because nobody had any comments last time I did so.

I only didn't comment because I saw no point in the proposition.  What are 
the benefits?  I can only see costs...

G.




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