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[Freeciv-Dev] Re: (PR#9818) Inland lakes and borders
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[Freeciv-Dev] Re: (PR#9818) Inland lakes and borders

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To: mstefek@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Thu, 26 Aug 2004 10:29:37 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9818 >

On Thu, 26 Aug 2004, Jason Short wrote:
> I again suggest my previous idea for continents.
>
> - Continents are assigned by mapgen. Continents do not respect land/sea
> boundaries. Continent numbers never change.  Continents may even be
> named (clicking on the tile shows thecontinent).
>
> - AI code that wants to look at land/sea boundaries will have its own
> internal data.
>
> In this case the inland lake gets assigned to the same continent as the
> land surrounding it. Of course the algorithm may be the same but to
> logic is moved to mapgen.

Sounds good, but doesn't this make deep ocean separating continents
necessary, to avoid land bridges?

  - Per




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