[Freeciv-Dev] (PR#9589) Patch: Government rebalancing
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9589 >
> [chrisk - Tue Aug 03 09:05:59 2004]:
>
> What is your goal? You block technologic development. The main
> counterpart to war-focused play (aka ICS).
> Currently strategy is twofold: either development (city improvements
> and techs) or military. And after this change?
ICS usually has a huge tech lead by maxing out science rate, and still
has money to spare because there's no building upkeep to pay, and no
need for luxury. In contrast, under a development strategy, you need to
balance all three rates. And once your cities are grown to size, tech
development is very fast even with a 40% science rate. So I think these
changes are quite reasonable, and they do not favour ICS at all.
> Another approach was to reduce happiness in Rep. and Dem. during
> aggressive military operations.
This is interesting. The trade bonus for Rep/Dem is simply too potent,
and they are meant for peaceful development. There has to be a way to
make war undesirable under Rep/Dem, so that you have to choose war and
slow tech development under Monarchy/Communism, or peace and faster
science advances under rep/Dem. Increased happiness cost may be in
order, and I think we should charge gold upkeep for military units under
Rep/Dem as well.
Mike Jing
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, Christian Knoke, 2004/08/03
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, Per I. Mathisen, 2004/08/03
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, andrearo@xxxxxxxxxxxx, 2004/08/04
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, Ciaran Mac Lochlainn, 2004/08/05
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, Per I. Mathisen, 2004/08/05
- [Freeciv-Dev] (PR#9589) Patch: Government rebalancing,
Mike Jing <=
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Gregory Berkolaiko, 2004/08/10
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Jason Short, 2004/08/10
- [Freeciv-Dev] (PR#9589) Patch: Government rebalancing, Mike Jing, 2004/08/10
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Marko Lindqvist, 2004/08/11
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Marko Lindqvist, 2004/08/11
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Jason Short, 2004/08/11
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, Per I. Mathisen, 2004/08/11
- [Freeciv-Dev] (PR#9589) Patch: Government rebalancing, Mike Jing, 2004/08/11
|
|