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[Freeciv-Dev] Re: (PR#9589) Government rebalancing
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[Freeciv-Dev] Re: (PR#9589) Government rebalancing

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9589) Government rebalancing
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Tue, 3 Aug 2004 02:05:59 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9589 >

On Mon, Aug 02, 2004 at 05:09:49PM -0700, Per I. Mathisen wrote:
> 
> This is a brainstorming suggestion on how to rebalance governments so that
> Republic does not become so utterly dominating in the game.
> 

> Monarchy
>   - max tax rate is 90%, was 70%

> Republic:
>   - max tax rate is 70%, was 80%
> 
> Democracy:
>   - max tax rate is 60%, was 100%

> 
> As you can see, I've inverted the maximum tax rate logic.

So ...

What is your goal? You block technologic development. The main counterpart
to war-focused play (aka ICS).

Currently strategy is twofold: either development (city improvements and
techs) or military. And after this change?

Another approach was to reduce happiness in Rep. and Dem. during aggressive
military operations.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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