[Freeciv-Dev] (PR#9589) Patch: Government rebalancing
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9589 >
> [marko.lindqvist@xxxxxxxxxxx - Wed Aug 11 05:58:56 2004]:
>
> We should allow one unit / city for defense without additional
> (compared to present) costs by setting unit_free_gold=1. Only if
> one is building massive armies under rep/dem should gold upkeep
> jump in. Maybe make it even unit_free_gold=2 in order not to be
> too harsh... playtesting required.
As Jason already said, a per-city bonus would only favour smallpox.
Furthermore, my intention is to reduce the huge trade advantage of
Rep/Dem, so giving free units would defeat the purpose.
> I'd suggest setting unit_gold_factor=0 for most governments, but
> 1 for republic and democracy. Then make uk_gold=1 for all military
> units (or only to offensive ones?) So there would be no changes for
> despotism/monarchy/communism but gold upkeep would be introduced to
> republic/democracy.
That's my original suggestion as well. The gold upkeep should be for
all military units, as offense and defense can't be separated, e.g.
"offensive" units are essential in defense as well.
> [per - Wed Aug 11 10:25:18 2004]:
>
> Another idea is to remove Republic and Democracy's tile bonus in
> favour of special bonuses for buildings.
That's a more radical change, but may be necessary since the tile bonus
is a bit too much. It also favours city development. I think it's
worth a try.
Mike Jing
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, (continued)
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, Ciaran Mac Lochlainn, 2004/08/05
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, Per I. Mathisen, 2004/08/05
- [Freeciv-Dev] (PR#9589) Patch: Government rebalancing, Mike Jing, 2004/08/10
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Gregory Berkolaiko, 2004/08/10
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Jason Short, 2004/08/10
- [Freeciv-Dev] (PR#9589) Patch: Government rebalancing, Mike Jing, 2004/08/10
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Marko Lindqvist, 2004/08/11
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Marko Lindqvist, 2004/08/11
- [Freeciv-Dev] Re: (PR#9589) Patch: Government rebalancing, Jason Short, 2004/08/11
- [Freeciv-Dev] Re: (PR#9589) Government rebalancing, Per I. Mathisen, 2004/08/11
- [Freeciv-Dev] (PR#9589) Patch: Government rebalancing,
Mike Jing <=
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