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[Freeciv-Dev] Re: (PR#7127) [FS] Screen design
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[Freeciv-Dev] Re: (PR#7127) [FS] Screen design

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Subject: [Freeciv-Dev] Re: (PR#7127) [FS] Screen design
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 12 Jan 2004 08:40:10 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >

On Mon, Jan 12, 2004 at 04:04:14AM -0800, Morgan Jones wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >
> 
> Here's a redesign of the City popup screen.
> 
> Essential differences:
> 
> - Screen now only covers the map area (2/3 of screen) rather than
> entire screen.  This is to avoid duplication of functions with
> elements of the main GUI.  Now both are accessable at the same time.
> 
> -List of cities down the left side is gone as the 'Cities' page of the
> main GUI can be used for this instead.

I'm not sure if this was a good idea. The problem is height. In your
previous screenshot a lot of cities were visible at one time (at the
left column). Now only 8 are visible in the city list (and this even
with a small font).

The same problem applies to the list of available build
targets. Counting on a game at the age of Electronic I got:

15 improvements
12 units
15 wonders

I would really like to show them without a scrollbar. Doing the math:
10 pixel height per entry * 45 entries = 450 pixel height. This only
leaves 30 pixel for decoration.

> I've haven't had much success experimenting with texture/colour yet,
> at least nothing that I'd be willing to post.  I'll keep at it but I
> suspect my skills are better suited to functional layouts rather
> than designing beautiful eye-catching GUIs.

You may want to look at Space Empires IV
(http://www.malfador.com/se4/se4pics.html). While it has a _really_
simple gui (only 2 colors, no 3D effects, no textures) it looks very
nice. I think the reason for this are the small (button) images and
the font.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  "brand memory are for windows users that think their stability
   problems come from the memory"
    -- bomek in #freeciv




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