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[Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well
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[Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well

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Subject: [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well
From: "Morgan Jones" <morgan.jones@xxxxxxxxxxxxxxx>
Date: Tue, 9 Dec 2003 15:25:30 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6966 >

On  9/12/2003, you wrote:

> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6966 >
> 
>> A more generalized way of allowing alternate paths is to allow
>> "or"ing for tech requirements. In this case, Leadership would
>> require "Chivalry or Samurai Code".
> 
> In the civ3 ruleset, is the Japanese Leadership renamed as Samurai
> Code?
> 
> jason

No.  It appears all special units are made available via the same tech
as the equivalent standard unit. Knights, Samurai, and War
Elephants are all made available by Chivalry.  In general in looks
like Civ3 has a considerably smaller tech tree than Freeciv.

     -Morgan




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