[Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6966 >
On Thu, Dec 04, 2003 at 02:12:33AM -0800, Gregory Berkolaiko wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6966 >
>
> On Mon, 1 Dec 2003, Jason Short wrote:
>
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=6966 >
> >
> > Gregory Berkolaiko wrote:
> >
> > > Morgan doesn't want to have separate trees. Like in civ3, if you play
> > > Japanese, you get Samurai unit instead of Knight, but this unit is
> > > available at the same point in tech tree (Chivalry).
> >
> > In civ3, the techs are identical for all nations but the units are not.
> > Doing this with just changes to the tech tree (and root_req) would be
> > very tricky, since most applicable technologies are requirements for
> > other technologies (and not dead-end off-shoots).
>
> Not too tricky. You just add a dead-end tech "Samurai Code" with two
> reqs: Chivalry (commonly available) and JapaneseRootTech. Thus Samurai
> Code would only be available to Japanese. The downsides are:
> 1. Japanese can build both Knights and Samurai.
Make Samurai obsolete Knights.
> 2. To build Samurai they have to research an extra tech.
Make Samurai Code a bonus tech. Then they get a free tech when they research
samuari code (of course, they still have to wait for the Samurai code
and they also have the increased cost of the next tech)
Possibly there should be flags in the ruleset for double cost, half cost and
free techs?
--
Josh Cogliati
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Jason Short, 2003/12/01
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Gregory Berkolaiko, 2003/12/04
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well,
jjc@xxxxxxxxxxxxxxxxxx <=
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Morgan Jones, 2003/12/04
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Jason Short, 2003/12/04
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Morgan Jones, 2003/12/05
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Morgan Jones, 2003/12/05
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Billy Naylor, 2003/12/05
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Morgan Jones, 2003/12/06
- [Freeciv-Dev] (PR#6966) root_req for other rulesets as well, John Wheeler, 2003/12/08
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Jason Short, 2003/12/09
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Morgan Jones, 2003/12/09
- [Freeciv-Dev] (PR#6966) root_req for other rulesets as well, Marcelo Burda, 2003/12/30
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