[Freeciv-Dev] Re: (PR#4468) long term questions
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"Horn Gábor" <Horn.Gabor@xxxxxxxxxxx> wrote:
> 1, generator: the most important. Random is fine, but we'd be very happy
> if we could get balanced maps if we need. Now in serious duels we almost
> always use referee who check if the map is fair
> [...] I also see duel when
> 8 restart was needed to get an acceptable map.
As a player I agree very much that it'd be extremely useful with a
'fair map for duels' generator.
> [...] as freeciv is manily an online game for humans.
I also agree that's the strongest side of Freeciv, and the most gain
is to be had by capitalizing this :)
> 5: too powerful diplo. [...]
I think Per and Thomas's ideas are appropriate. Separate defending
diplomats' strength from general "diplchance". Give defending dip the
upper hand.
> 6: this just came to my mind: as i see almost all better players suffer
> from gangbanging.
Now that's a social issue.. or was it moral?
> So what do u think about these? Of course i know it's not your duty to
> pay attention on these, and i say thank u for the work u have already
> done. We enjoy much this game, but maybe together could make it even
> better.
Yeah, players should not be discouraged to post their opinions! And
since you don't do so yourself, I should let them know that you are a
good competitive player who knows the workings of Freeciv well.
cheers,
Arnstein
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