[Freeciv-Dev] Re: RFC: Layers Patch
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On Wed, 28 May 2003, Paul Zastoupil wrote:
> In CTP IIRC bombarding couldn't kill a unit. Units also had a different
> bombard firepower than regular attacking. Even if thats not how it
Yes I also like the bombardment concept a lot for several things like
attack at a distance.
> worked, it makes sense. Attacking with artillery isn't really a good
> idea you can't exactly mow through the enemy cavalry while wheeling your
Huh, actually it is a good idea. Napoleon's claim to fame is that he was
the first one who actually used short range artillery against troops in
The thing is he used shrapnel and small cannon instead of large cannon and
Napoleon's army relied on infantry and field artillery to achieve its
results rather than cavalry like in the old days or infantry barrages like
the British did.
I guess today armies just use machine guns to the same effect and stopped
using cannon with shrapnel.
> cannons forward into them. Even the most advanced artillery systems I
> know of (Paladin and Crusader) they don't fire on the move.
Yes IIRC Paladin and the canceled Crusader could not fire on the move.
They are used for ballistic precision high-explosive strikes at long
range instead of direct fire using shrapnel like Napoleon's field
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa