[Freeciv-Dev] Re: RFC: Layers Patch
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"Per I. Mathisen" <per@xxxxxxxxxxx> wrote:
> To rehash, there are two problems:
> - attacking a tile that contains a ground unit and an air unit results
> in behaviour that is not well defined and sometimes highly undesirable
> - X transporting Y units into a tile with a unit by Z, where allied(X,
> Z) and !allied(Y, Z) results in illegal stacking
> Layers as such solves the former, the additional stacking rule which is
> part of my layers redux proposal solves the latter.
A-ha, seems like a good solution to a specific problem.
> If you are against layers, then please present a proposal to consistently
> solve the above two problems some other way.
I think now I agree completely with you. I'm just a bit wary of using the
layers to let units block attacks for other reasons than alliances.