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[Freeciv-Dev] Re: RFC: Layers Patch

[Freeciv-Dev] Re: RFC: Layers Patch

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To: Arnstein Lindgard <a-l@xxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: RFC: Layers Patch
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Wed, 28 May 2003 20:24:12 +0200

On Tue, May 27, 2003 at 08:44:29PM +0000, Arnstein Lindgard wrote:
> 1. Catapults, Cannons..., and bombers, and warships are categorized
>    as doing "bombardment" when attacking land tiles. That means one
>    or more units in the stack _may_ take a very small amount of
>    damage. Nukes are ~50% lethal.

> like to "fix". Mine is the ship bombardment. We could have an endless

Leaving all this layer stuff out of this for a moment: what would be
needed for a bombardment? IMHO only a attacked-unit-don't-defend
flag. However if you do this you create a powerful unit. So you have
to weaken it. Examples are:
 - reduce attack power
 - only allow one bombardment attack per turn
 - allow these unit to be captured


 email: rf13@xxxxxxxxxxxxxxxxx
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