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[Freeciv-Dev] Re: RFC: Layers Patch

[Freeciv-Dev] Re: RFC: Layers Patch

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To: "Anthony J. Stuckey" <astuckey@xxxxxxxx>
Cc: Freeciv Development List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: RFC: Layers Patch
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Thu, 29 May 2003 13:25:53 +0100 (BST)

On Thu, 29 May 2003, Anthony J. Stuckey wrote:

> On Wed, May 28, 2003 at 09:14:28PM +0000, Arnstein Lindgard wrote:
> > Agree. Also in Civ3, airplanes 1) never exist on a tile that is not a
> > city. They attack and return instantaneously. When in a city, they
> > die automatically or capture. I guess this just means layers for
> > civ[12] mode will not complicate hypothetical Civ3 mode. 2) have other
> > uses than attacking units; destroying roads.
>       Note that airplanes can also be made to have only one turn worth of
> fuel.  Fighters are this way now.  This removes the "unable to attack"
> loophole.

Not in a multiplayer game with concurrent movement.


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