[Freeciv-Dev] Re: RFC: Layers Patch
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And before the patch is made.. did anyone consider the obvious?
Per described two problems;
> - attacking a tile that contains a ground unit and an air unit results
> in behaviour that is not well defined and sometimes highly undesirable
> - X transporting Y units into a tile with a unit by Z, where allied(X,
> Z) and !allied(Y, Z) results in illegal stacking
Disallow moving there.