[Freeciv-Dev] Re: (PR#3646) freeciv-ai ai_military_findvictim
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On Fri, 7 Mar 2003, Gregory Berkolaiko wrote:
> > > > It says "this function".There are other functions :)
> > >
> > > Which?
>
> find_something_to_kill and then ai_military_attack as far as I remember
ai_military_attack is the higher-level function. It calls fstk. The other
one is ai_military_rampage, which only checks adjacent units. It is used
all over the place to check if our new map position suddenly is next to a
nice target.
Design-wise this all sucks.
> Does AI build helicopters?
No.
> AI does not know how to use paras.
Can someone give sketch some ideas on how the AI _should_ use paras? Since
the AI is omniscient, its use of paras can be deadly, if coded correctly.
- Per
[Freeciv-Dev] Re: (PR#3646) freeciv-ai ai_military_findvictim, Per I. Mathisen, 2003/03/07
[Freeciv-Dev] Re: (PR#3646) freeciv-ai ai_military_findvictim, Ilkka Lehtoranta, 2003/03/07
[Freeciv-Dev] Re: (PR#3646) freeciv-ai ai_military_findvictim, Gregory Berkolaiko, 2003/03/07
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