[Freeciv-Dev] (PR#2641) islands from the client's point of view
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[rfalke - Sat Jan 25 10:32:07 2003]:
> Why do we need num_continents in the paket?
so the client knows when to recycle continent numbers. There are several
cases where the server has to send a continent number that is less that
game.player_ptr->num_continents, so you can't trigger a recycle simply
on that. At that point there is no other way.
> You replaced unsigned short int with signed short int. Why? Shouldn't
> we introduce a typedef for this?
I did this, because we might want to number oceans at some point, and I
think that negative numbers in continents should be the mechanism. A
typedef is pointless here I think.
> I don't like this RESET_CONTINENTS special case. Can't it be done in
> another way?
possibly. I'll think about it.
-mike
- [Freeciv-Dev] (PR#2641) islands from the client's point of view, Mike Kaufman via RT, 2003/01/02
- [Freeciv-Dev] (PR#2641) islands from the client's point of view,
Mike Kaufman via RT <=
- Message not available
- [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view, Raimar Falke via RT, 2003/01/25
- [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view, Mike Kaufman via RT, 2003/01/25
- [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view, Jason Short via RT, 2003/01/25
- [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view, Mike Kaufman via RT, 2003/01/25
- [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view, Jason Short via RT, 2003/01/25
- [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view, Mike Kaufman via RT, 2003/01/25
- [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view, Raimar Falke via RT, 2003/01/25
[Freeciv-Dev] (PR#2641) islands from the client's point of view, Mike Kaufman via RT, 2003/01/25
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