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[Freeciv-Dev] Re: (PR#2641) islands from the client's point of view
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[Freeciv-Dev] Re: (PR#2641) islands from the client's point of view

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view
From: "Mike Kaufman via RT" <rt@xxxxxxxxxxxxxx>
Date: Fri, 3 Jan 2003 16:54:38 -0800
Reply-to: rt@xxxxxxxxxxxxxx

a third version of the patch.

o move update_continents and friends to map.c
  this removes duplication in the server and client
o add a map_get_known() to the client to facilitate the above move
o fix cm.c to use trade_between_cities instead of duplicating code.
o remove renumber_island_impr_effect(). this could break improvememt
  equivalence (for islands), but would have been broken anyway in 
  the server.  This will be fixed directly in the general effects patches.
o make the ai (in ai/) omnipotent again with respect to islands.

-mike

Attachment: island3.diff.gz
Description: island3.diff.gz


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