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[Freeciv-Dev] Re: civ3 graphics system
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To: <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Cc: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: civ3 graphics system
From: "baumans" <baumans@xxxxxxxxxxxxx>
Date: Fri, 22 Nov 2002 16:21:35 -0500

----- Original Message -----
From: "Jason Dorje Short" <vze49r5w@xxxxxxxxxxx>
Cc: <freeciv-dev@xxxxxxxxxxx>
Sent: Friday, November 22, 2002 5:26 AM
Subject: [Freeciv-Dev] Re: civ3 graphics system


> Raimar Falke wrote:
<snip>
> > How much work would it be to produce a hack to use such graphics?
> > Basic terrain drawing (no specials or cities). This would allow us to
> > see if we understood this correctly. And if we can get a GPL from one
> > of the artists ...
>
> Hard to say.  I will look into it.
>
> Note: the modpack is not a complete tileset.  There are no rivers or
> specials.  And IIRC civ3 does rivers differently anyway.
Yeah, they go between the tiles, rather than on them.  This does make them
rather incompatible with Freeciv's system.
>
> jason
>
>
>



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