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[Freeciv-Dev] Re: (PR#2369) iso-view eye candy
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[Freeciv-Dev] Re: (PR#2369) iso-view eye candy

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Subject: [Freeciv-Dev] Re: (PR#2369) iso-view eye candy
From: "Ben Mazur" <bmazur@xxxxxxx>
Date: Fri, 22 Nov 2002 01:33:05 -0500

> Raimar Falke wrote:
> > On Thu, Nov 21, 2002 at 07:19:50AM -0500, Jason Dorje Short wrote:
>
> > While automatic blending is nice it can't produce the same results
as
> > if it was done by hand. Look at
> > http://www.civ3.de/www/content/misc/images/terrain-original.jpg.
Look
> > how the hills around the mine are blended. Look at how the south
coast
> > is blended. Especially at the coast you can't tell which tile is
ocean
> > and which is land. This is a good thing IMHO.
>
> This _is_ a good thing.  But I am fairly positive it was not done by
> drawing 2000 different tiles.

Hmm, that "mod pack" seems to just be the terrain tiles straight from
the Civ 3 package.  And if you look, there are over 1000 tiles in
there, yes.  Not that I'm suggesting we use that method.

Ben Mazur



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