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To: Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: civ3 graphics system
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Fri, 22 Nov 2002 15:53:32 +0100

On Fri, Nov 22, 2002 at 01:05:08PM +0000, Vasco Alexandre Da Silva Costa wrote:
> On Fri, 22 Nov 2002, Raimar Falke wrote:
> 
> > z-buffer. Start drawing with the farest tile. The nearer tile will
> > overdraw the farer tiles.
> 
> You mean the Painter's algorithm. If it is Z-Buffer which is the Polygon
> or what is the Depth Mask?

The depth is the y after the the iso transformation. Top row is
farest. Bottom row is nearest.

        Raimar

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