[Freeciv-Dev] Re: [Freeciv] rfc: autoattack
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
Freeciv Development List <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: [Freeciv] rfc: autoattack |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Mon, 18 Nov 2002 17:49:36 +0000 (GMT) |
On Mon, 18 Nov 2002, Gregory Berkolaiko wrote:
> But yes, even this autoattack is deadly. Too deadly... It obsoletes
> defenders, really.
That is what I was asking myself, too. But I suppose this is what good
players do anyway, only they do it by an amazing feat of micromanagement
instead of server code ;) Right, pille?
Also, defenders are not obsoleted. To the contrary, now even the most
experienced micromanagement wizard has to use defenders - to bodyguard his
attack units.
> Especially if Raahul's sea bombardment is added.
I don't like it much anyway... it gives too much power to CCA&H (Catapult,
Cannon, Artillery and Howitzer), and combined with autoattack it becomes
unbalancing as you can defend against both ground and sea with one
relatively cheap unit. (Bomber and stealth bomber can do this now, but
they are much more expensive.)
On Mon, 18 Nov 2002, Raimar Falke wrote:
> Hehe. A unit and its bodyguard can't be moved atomic. If the
> bodyguared unit moves first the moving player loose.
Then don't. Move the bodyguard first - that way you don't risk losing your
charge when autoattack resolves. If you move them in one atomic operation,
you lose both.
- Per
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, (continued)
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Paul Zastoupil, 2002/11/15
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Thomas Strub, 2002/11/15
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Thomas Strub, 2002/11/17
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Thomas Strub, 2002/11/17
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Per I. Mathisen, 2002/11/17
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Gregory Berkolaiko, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Per I. Mathisen, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Raimar Falke, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Gregory Berkolaiko, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack,
Per I. Mathisen <=
- [Freeciv-Dev] Re: rfc: autoattack, Mike Kaufman, 2002/11/18
- [Freeciv-Dev] Re: rfc: autoattack, Ross W. Wetmore, 2002/11/23
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Raahul Kumar, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Jason Dorje Short, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Raahul Kumar, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Raimar Falke, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Paul Zastoupil, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Reinier Post, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Thomas Strub, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Gregory Berkolaiko, 2002/11/18
|
|