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[Freeciv-Dev] Re: [Freeciv] rfc: autoattack
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[Freeciv-Dev] Re: [Freeciv] rfc: autoattack

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To: Freeciv Development List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Freeciv] rfc: autoattack
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Mon, 18 Nov 2002 17:00:49 +0000 (GMT)

On Mon, 18 Nov 2002, Per I. Mathisen wrote:

> On Mon, 18 Nov 2002, Gregory Berkolaiko wrote:
> > Range 1 autoattack triggered by movement is ok, but is not that useful.
> 
> What are you smoking? It nearly makes defensive units useless in defense.
> All you need is a catapult/cannon/artillery/howitzer on autoattack in each
> frontline city... forget about attacking with anything but air or sea
> unless your units are bodyguarded by mech inf.

Okay, you are right.  I guess I meant that with bigger range it's even 
more useful: you can have one howitzer defending several cities in a rail 
network.

But yes, even this autoattack is deadly.  Too deadly...  It obsoletes 
defenders, really.  Especially if Raahul's sea bombardment is added.

G.




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