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[Freeciv-Dev] Re: [Freeciv] rfc: autoattack
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[Freeciv-Dev] Re: [Freeciv] rfc: autoattack

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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: Freeciv Development List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Freeciv] rfc: autoattack
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Mon, 18 Nov 2002 15:40:50 +0100

On Mon, Nov 18, 2002 at 12:29:24PM +0000, Per I. Mathisen wrote:
> On Mon, 18 Nov 2002, Gregory Berkolaiko wrote:
> > Range 1 autoattack triggered by movement is ok, but is not that useful.
> 
> What are you smoking? It nearly makes defensive units useless in defense.
> All you need is a catapult/cannon/artillery/howitzer on autoattack in each
> frontline city... forget about attacking with anything but air or sea
> unless your units are bodyguarded by mech inf.

Hehe. A unit and its bodyguard can't be moved atomic. If the
bodyguared unit moves first the moving player loose. This is another
example where real stacks would be usefull.

        Raimar

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