[Freeciv-Dev] Re: teamslite11
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On Tue, Oct 29, 2002 at 02:19:01PM -0600, Anthony J. Stuckey wrote:
> On Tue, Oct 29, 2002 at 09:07:39PM +0100, Raimar Falke wrote:
> > Last but not least there was the valid concern that the techs that the
> > AI gives away are harmful.
>
> I'm unconvinced.
> Game.researchcost is rarely defined to be so high that this would make
> much of a difference. It might be reasonable to take game.diplcost into
> consideration, but I don't think most people play with that set.
if you're that concerned, make it a freecost()
-mike
- [Freeciv-Dev] teamslite11, Per I. Mathisen, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Per I. Mathisen, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Raimar Falke, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Per I. Mathisen, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Thomas Strub, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Raimar Falke, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Mike Kaufman, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Per I. Mathisen, 2002/10/30
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