[Freeciv-Dev] Re: teamslite11
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On Tue, Oct 29, 2002 at 09:07:39PM +0100, Raimar Falke wrote:
> Last but not least there was the valid concern that the techs that the
> AI gives away are harmful.
I'm unconvinced.
Game.researchcost is rarely defined to be so high that this would make
much of a difference. It might be reasonable to take game.diplcost into
consideration, but I don't think most people play with that set.
- [Freeciv-Dev] teamslite11, Per I. Mathisen, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Per I. Mathisen, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Raimar Falke, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Per I. Mathisen, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Thomas Strub, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Raimar Falke, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Mike Kaufman, 2002/10/29
- [Freeciv-Dev] Re: teamslite11, Per I. Mathisen, 2002/10/30
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