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[Freeciv-Dev] Re: teamslite11
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To: Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: teamslite11
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 29 Oct 2002 20:10:52 +0000 (GMT)

On Tue, 29 Oct 2002, Thomas Strub wrote:
> I don't understand:
>
> +  if (plr0->team != TEAM_NONE && plr1->team != TEAM_NONE
> +      && plr0->team != plr1->team) {
> +    notify_player(plr0, _("You cannot do diplomacy with "
> +                       "members of another team."));
> +   return;
> +  }
>
> When tere are more than 2 teams it can be useful to make diplomacy with
> another team.

The idea is to avoid cheating if a member of the team coverts joins up
(for example using a player slot that has disconnected) and then gives
away all their tech to the other side. Or if a team has a rogue player who
wants to backstab his team.

I don't know if that is reason good enough.

  - Per



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