[Freeciv-Dev] Re: movement
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----- Original Message -----
From: "Christian Knoke" <chrisk@xxxxxxxx>
To: "Freeciv developers" <freeciv-dev@xxxxxxxxxxx>
Sent: Wednesday, August 14, 2002 12:27 PM
Subject: [Freeciv-Dev] Re: movement
<snip>
> Yes. - I've had the same idea like Brandon, with the goto. Implicit
> goto for the last (incompleted) move. Only needs to save to MP rest
> with the goto route. No need for extra grafic IMHO. Uhm, but we want
> to remove that server goto, right?
Why not consider a sort of inverse solution? A unit with less than
the needed movement points for a certain square would be able to move
to it, but have the extra movement points required taken out of its
next turn's movement.
>
> > > With throwing away the movepoints the horsemen would be on 4
> > > (Mountain) Think thats a better solution. I don't like
doubleturns
> > > and that would be a serverdoubleturn.
> >
> > doubleturns?
>
> Christian
>
> --
> Christian Knoke * * * http://www.enter.de/~c.knoke/
> * * * * * * * * * Ceterum censeo Microsoft esse dividendum.
>
>
- [Freeciv-Dev] Re: movement, (continued)
- [Freeciv-Dev] Re: movement, Anthony J. Stuckey, 2002/08/14
- [Freeciv-Dev] Re: movement, Brandon Craig Rhodes, 2002/08/14
- [Freeciv-Dev] Re: movement, Thomas Strub, 2002/08/14
- [Freeciv-Dev] Re: movement, Brandon Craig Rhodes, 2002/08/14
- [Freeciv-Dev] Re: movement, Thomas Strub, 2002/08/14
- [Freeciv-Dev] Re: movement, Brandon Craig Rhodes, 2002/08/14
- [Freeciv-Dev] Re: movement, Thomas Strub, 2002/08/14
- [Freeciv-Dev] Re: movement, Brandon Craig Rhodes, 2002/08/14
- [Freeciv-Dev] Re: movement, Raimar Falke, 2002/08/14
- [Freeciv-Dev] Re: movement, Christian Knoke, 2002/08/14
- [Freeciv-Dev] Re: movement,
Ben Mazur <=
- [Freeciv-Dev] Re: movement, Raimar Falke, 2002/08/14
- [Freeciv-Dev] Re: movement, Thomas Strub, 2002/08/14
- [Freeciv-Dev] Re: movement, Raimar Falke, 2002/08/14
- [Freeciv-Dev] Re: movement, Thomas Strub, 2002/08/14
- [Freeciv-Dev] Re: movement, Raimar Falke, 2002/08/14
- [Freeciv-Dev] Re: movement, Christian Knoke, 2002/08/14
- [Freeciv-Dev] Re: movement, Jason Short, 2002/08/14
- [Freeciv-Dev] Re: movement, Raimar Falke, 2002/08/14
- [Freeciv-Dev] Re: movement, Thomas Strub, 2002/08/14
- [Freeciv-Dev] Re: movement, Jason Short, 2002/08/14
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