Complete.Org: Mailing Lists: Archives: freeciv-dev: May 2002:
[Freeciv-Dev] Re: 100% Civ II Compliance - still a development goal?
Home

[Freeciv-Dev] Re: 100% Civ II Compliance - still a development goal?

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: 100% Civ II Compliance - still a development goal?
From: Mark Metson <markm@xxxxxxxxxxxx>
Date: Wed, 15 May 2002 01:46:59 -0300 (ADT)

On Sun, 12 May 2002, Greg Wooledge wrote:

> - Fundamentalist government effects (immune to unhappiness, buildings
>   which normally give unhappiness give gold instead, Spy/Diplomat black
>   ops don't give a "reputation" penalty, 10 units supported per city
>   without upkeep, Fundamentalist unit never requires upkeep, 50% science).

Wow, I'm a convert! Hari Fundie, Hari Fundie, Hari Hari, Hari Fundie...

Are you sure there isn't a downside?

BB
MM




[Prev in Thread] Current Thread [Next in Thread]