[Freeciv-Dev] Re: Civ 2 style happiness (PR#1436)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Christian Knoke (chrisk@xxxxxxxx) wrote:
> In a current game I have a city size 11, with a temple. I have
> tax = 100% and Michelangelo's. Without specialists I have 3 unhappy
> people here. CMA creates 3 scientists, and now I have 8 content, 3
> scientists. No elvises are needed to make the unhappy happy. It's
> too easy IMO.
This is consistent with PayCiv. Instead of using 3 Scientists, you could
use 2 Elvises. Or you might be able to do it with 1 Elvis, if you have
a Marketplace and a Bank.
It's only easy because the computer's doing it for you. :)
--
Greg Wooledge | "Truth belongs to everybody."
greg@xxxxxxxxxxxx | - The Red Hot Chili Peppers
http://wooledge.org/~greg/ |
pgprztdOI1yRa.pgp
Description: PGP signature
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Per I. Mathisen, 2002/05/11
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Thanasis Kinias, 2002/05/11
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Raahul Kumar, 2002/05/11
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Christian Knoke, 2002/05/11
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436),
Greg Wooledge <=
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Per I. Mathisen, 2002/05/11
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Raahul Kumar, 2002/05/11
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Per I. Mathisen, 2002/05/12
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Reinier Post, 2002/05/12
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Greg Wooledge, 2002/05/12
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Mark Metson, 2002/05/11
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Raahul Kumar, 2002/05/11
- [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436), Ross W. Wetmore, 2002/05/12
|
|