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[Freeciv-Dev] Re: Civ 2 style happiness (PR#1436)
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[Freeciv-Dev] Re: Civ 2 style happiness (PR#1436)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Civ 2 style happiness (PR#1436)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Sat, 11 May 2002 22:19:43 +0200

On Sat, May 11, 2002 at 11:26:47AM -0700, Reinier Post wrote:
> On Sat, May 11, 2002 at 09:08:42AM -0700, Per I. Mathisen wrote:
> > On Mon, 6 May 2002, Raahul Kumar wrote:
> > > The current implementation of specialists is wrong. Civ 2 has specialists 
> > > taken
> > > from content citizens. If there are no content citizens, unhappy citizens 
> > > are
> > > used instead.
> > >
> > > The current Freeciv implementation is very buggy, in that unhappy 
> > > citizens are
> > > considered first! This makes elvises not very useful, as the same amount 
> > > of
> > > taxmen or scientists solve your happiness problems just as well.
> > 
> > Do people agree that this is a bug, and one that needs fixing now before
> > the release?
> 
> I don't recall it seeing reported before, and it sure looks like a bug.

Now when you mention this, yes, since I use CMA, this is obvious.
It's too easy now IMO.

> Reinier

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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