[Freeciv-Dev] Re: [Patch] Sound8
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On Mon, 18 Feb 2002, Raimar Falke wrote:
> The better one would be to convert all sound events to real events and
> just add the ability to a sound to an event.
Sorry, I don't understand.
> > Here is a new version of the patch. I've been unable to find any reason
> > for the delay bug that you found with the sdl plugin, Raimar, but it would
> > be nice to hear if the cacheing stuff reduces this delay for you.
>
> No it doesn't. rpm shows:
What cpu/sound card do you use?
> > - changed MAX_NUMBER_PLUGINS to an enum
>
> No. This just created extra dependencies which are unnecessary.
I don't understand, but that's ok.
> > - swapped esd for sdl as preferred sound out
>
> This has to be reverted if there aren't any reason why SDL is better
> then ESD.
Right now they are about just as good. But there is so much more you can
do with SDL, while I don't see much of a future for ESD.
I don't care much which is them is default.
> Please use sometimes uppercase chars in your comments.
oK, i'Ll trY tO reMemBer That :)
Mvh,
Per
"What we anticipate seldom occurs: but what we least expect generally
happens." -- Benjamin Disraeli
[Freeciv-Dev] Re: [Patch] Sound8, Jason Short, 2002/02/12
[Freeciv-Dev] Re: [Patch] Sound8, Per I. Mathisen, 2002/02/17
[Freeciv-Dev] Re: [Patch] Sound8, Raimar Falke, 2002/02/18
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