[Freeciv-Dev] Re: PATCH: AI cleanup Version 2
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--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > > + Returns the minimal amount of turns required to reach the given
> > > + destination position. The actual turn at which the unit will
> > >
> > > + reach the given point depends on the movement points it has
> > > remaining.
> > >
> > > reach the given point depends on the movement points it has remaining
> > > and the distribution of the total costs.
> > >
> > > + For example: Unit has a move rate of 3, path cost is 5, unit has 2
> > > + move points left
> > > + path1 costs: first tile = 3, second tile = 2
> > >
> > > I want to point out that the goto agent has made this right. E.g. it
> > > has simulated each turn and hasn't just added all the costs.
> >
> > I want to point out that the nature of movement is probabilistic so I am
> > very surprised at your ability to simulate each turn.
>
> Yes. This adds another layer of complexity. So we have:
>
> current server implementation: not accurate for land units
> move agent: provides an upper bound (the actual move can be made faster)
> correct solution: not easy and has to use probabilities
Do we gain any benefit from the correct solution? AFAIK this is only used to
roughly estimate when the units will arrive there.
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- [Freeciv-Dev] Re: Clearing your backlog, (continued)
- [Freeciv-Dev] Re: Clearing your backlog, Gregor Zeitlinger, 2001/11/25
- [Freeciv-Dev] Re: Clearing your backlog, Reinier Post, 2001/11/29
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Gregory Berkolaiko, 2001/11/26
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 2001/11/26
- [Freeciv-Dev] PATCH: AI cleanup Version 2, Raahul Kumar, 2001/11/27
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 2001/11/27
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Gregory Berkolaiko, 2001/11/27
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 2001/11/28
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2,
Raahul Kumar <=
[Freeciv-Dev] Re: RFC: Fixing movement code, Petr Baudis, 2001/11/22
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raahul Kumar, 2001/11/23
- [Freeciv-Dev] Re: RFC: Fixing movement code, Petr Baudis, 2001/11/28
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raahul Kumar, 2001/11/29
- [Freeciv-Dev] Re: RFC: Fixing movement code, Petr Baudis, 2001/11/29
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raahul Kumar, 2001/11/29
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