[Freeciv-Dev] Re: Comments on CMA 2.6
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Am Sonntag, 21. Oktober 2001 21:20 schrieb Raimar Falke:
> On Sun, Oct 21, 2001 at 08:41:05PM +0200, Christian Knoke wrote:
> > Am Sonntag, 21. Oktober 2001 19:51 schrieb Raimar Falke:
> >
> > > Example with only two stats: food and shield. The city may
> > > provide the following combinations (all surplus): (f=0,s=10),
> > > (f=2,s=7), (f=11,s=2) and (f=12,s=-1). You now search the maximal
> > > sum of sum=food_weight*food_surplus+shield_weight*shield_surplus.
> > >
> > > food_weight shield_weight best_sum best_combination
> > > 1 1 13 (f=11,s=2)
> > > 2 1 24 (f=12,s=-1)
> > > 3 1 35 (f=11,s=2) or (f=12,s=-1)
> > > 4 1 47 (f=12,s=-1)
> > > 10 1 120 (f=12,s=-1)
> > >
> > > 1 2 20 (f=0,s=10)
> > > 1 10 100 (f=0,s=10)
> > >
> > > Was this clear?
> >
> > Yes. So the maximal ratio is 1:25, i.e. give up 25 food for
> > a single shield (f=25, s=1). That is pretty much. 1..10 or
> > even 1..5 would be sufficient, don't you think so? I never
> > want to loose 10 gold for 1 shield e.g. On the other hand,
> > if you reintroduce the zero, one could claim the food (surplus)
> > not to be weighted at all. Or do I miss something?
>
> With say 1..5 you may not be able to set every ratio. For example the
> current server ai has:
>
> #define FOOD_WEIGHTING 19
> #define SHIELD_WEIGHTING 17
> #define TRADE_WEIGHTING 12
>
Well, these are valid for the whole game, whilst the human user
adapts the values to the actual game needs.
Christian
--
* Christian Knoke +49 4852 92248 *
* D-25541 Brunsbuettel Wurtleutetweute 49 *
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: Comments on CMA 2.6, (continued)
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raahul Kumar, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Daniel L Speyer, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6,
Christian Knoke <=
- [Freeciv-Dev] Re: Comments on CMA 2.6, Jason Dorje Short, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/22
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/22
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/22
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/24
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