[Freeciv-Dev] Re: Comments on CMA 2.6
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--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
>
> Prepare that there is no solution to this in the next time.
>
Damn!
> > The sliders can't be set by clicking, only by drawing, that
> > makes it harder.
>
> Ack.
>
> > The resolution for the sliders is to high.
>
> I don't understand.
>
> > And when the agent gives up control, because it can't fullfil
> > the requirements, you start over again with the setting (the
> > agent should show the last active setting IMHO).
>
> Yes.
>
> >
> > Both solutions provide a way to control the agents from within
> > the city report.
>
> I'm currently working on user defined presets. These will be either
> local (for this game) or global (defined for all future games using
> .civclientrc). I will also implement the enforcement that every custom
> setting has to be named by the user. This should address all your
> points?!
>
Sounds quite good. Please pick global, it will be very annoying to have
to continually regenerate my favourite settings every time I play a new game.
> I have also experimented with generated descriptions of the
> settings. However this leads to very long names.
>
> Raimar
>
> --
> email: rf13@xxxxxxxxxxxxxxxxx
> Two OS engineers facing a petri net chart:
> "dead lock in four moves!"
>
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- [Freeciv-Dev] Comments on CMA 2.6, Christian Knoke, 2001/10/20
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raahul Kumar, 2001/10/20
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6,
Raahul Kumar <=
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Daniel L Speyer, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/21
- [Freeciv-Dev] Re: Comments on CMA 2.6, Jason Dorje Short, 2001/10/21
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