[Freeciv-Dev] Re: patches
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On Wed, Aug 22, 2001 at 10:45:48AM +0200, Raimar Falke wrote:
>
An updated version:
0: likely to be applied soon
1 and 2: I like the idea and the patch
1: only minor demurs
2: there is a/are some objection(s) or I haven't took a deep look at it
3: there are design issues still open or major objections or I still
have to be convinced that the performance will be improved
?: I don't know
Q: in my queue for review/rework
Patches:
- new city dialog (Q)
- popcost by Arien (Q)
- other cleanup patches by Ross (Q)
- slight optimisation at client/packhand.c from Markus (1)
- watchtower by Bert(2)
- other directional cleanups by Jason (2)
- Small improvement at genlist and maphand by Markus (2)
- Sound by David (3)
- tilecache by Kevin (3)
- freeing NULL ptrs from Justin (3)
- Password authentication from Auth (3)
- different monetary units by Baumans (3)
- sortlist by Justin (3)
- GUI-specific options by Kevin (?)
- scorelog patch(es) by Justin (?)
- incorrect production with Hanging Gardens by Patrick (?)
Ideas:
- extended units statistics
- settler activity progress
- extend style guide
* init vars
int foo(struct city *punit){int x=punit->x;} or
int foo(struct city *punit){int x; x=punit->x;}
* empty line after vars
int x;\nx=3; or
int x;\n\nx=3;
* comments
x=3; /* assign 3 to x */ or
/* assign 3 to x */
x=3;
* extra {} on iterates
- move functions comment to header file?
TODO:
- ffs
- fast continent iteration (or at least an abstraction)
- any patch which replaces ids with pointers
- MAPSTEP as a separate patch
- id to pointers in structs (low priority)
- vision range
- new method is_city_center
- cartesian_adjacent_iterate (move normalize_map_pos out of switch
statement)
- s/best=SOME_VALUE/best=SOME_UNUSED_VALUE/
- get_grid_color and normalized coord (BUG)
- struct splitting in client and server
- trieme loss==0
My patches:
- Introduction of turns
- sprite stuff
- auto connect
Anything forgotten? I would be happy if someone tackle a problem from
the todo list.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Tank: So what do you need? Besides a miracle.
Neo: Guns. Lots of guns.
-- From The Matrix
- [Freeciv-Dev] Re: patches, (continued)
[Freeciv-Dev] Re: patches, Karl-Ingo Friese, 2001/08/22
[Freeciv-Dev] Re: patches, Ross W. Wetmore, 2001/08/22
[Freeciv-Dev] Re: patches,
Raimar Falke <=
[Freeciv-Dev] Re: 3 patches for use on public gameservers, Jason Dorje Short, 2001/08/28
[Freeciv-Dev] Re: 3 patches for use on public gameservers, Raimar Falke, 2001/08/28
[Freeciv-Dev] Re: 3 patches for use on public gameservers, Paul Zastoupil, 2001/08/28
[Freeciv-Dev] Re: 3 patches for use on public gameservers, Reinier Post, 2001/08/28
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