[Freeciv-Dev] Re: 3 patches for use on public gameservers
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Reinier Post wrote:
> And I'd hope to see more comments on the trivial patches of
>
> http://arch.freeciv.org/freeciv-dev-200108/msg00762.html
Setting the minimum timeout to 40 is definitely good for public games.
However, it will make debugging harder since it's convenient to set the
timeout to -1 or 1. I was going to suggest that the 40 minimum be tied
to NDEBUG, but of course most public games are compiled with debugging
anyway. In any case, this functionality is especially important because
I just went to a civserver.freeciv.org game and changed the timeout to
-1 ... this simply can't be allowed.
jason
- [Freeciv-Dev] Re: patches, (continued)
- [Freeciv-Dev] Re: patches, Ross W. Wetmore, 2001/08/22
- [Freeciv-Dev] Re: patches, Raimar Falke, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers,
Jason Dorje Short <=
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Raimar Falke, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Paul Zastoupil, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Raimar Falke, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Ross W. Wetmore, 2001/08/29
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Paul Zastoupil, 2001/08/29
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Jason Dorje Short, 2001/08/30
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Ross W. Wetmore, 2001/08/30
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