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[Freeciv-Dev] Re: 3 patches for use on public gameservers
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[Freeciv-Dev] Re: 3 patches for use on public gameservers

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To: Reinier Post <rp@xxxxxxxxxx>
Cc: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>, freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: 3 patches for use on public gameservers
From: Jason Dorje Short <jshort@xxxxxxxxxxxxx>
Date: Tue, 28 Aug 2001 12:59:06 -0400
Reply-to: jdorje@xxxxxxxxxxxxxxxxxxxxx

Reinier Post wrote:

> And I'd hope to see more comments on the trivial patches of
> 
>   http://arch.freeciv.org/freeciv-dev-200108/msg00762.html

Setting the minimum timeout to 40 is definitely good for public games. 
However, it will make debugging harder since it's convenient to set the
timeout to -1 or 1.  I was going to suggest that the 40 minimum be tied
to NDEBUG, but of course most public games are compiled with debugging
anyway.  In any case, this functionality is especially important because
I just went to a civserver.freeciv.org game and changed the timeout to
-1 ... this simply can't be allowed.

jason


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