[Freeciv-Dev] Re: 3 patches for use on public gameservers
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On Wed, Aug 29, 2001 at 10:11:23PM -0400, Ross W. Wetmore wrote:
> At 12:59 PM 01/08/28 -0400, Jason Dorje Short wrote:
> >Reinier Post wrote:
> >
> >> And I'd hope to see more comments on the trivial patches of
> >>
> >> http://arch.freeciv.org/freeciv-dev-200108/msg00762.html
> >
> >Setting the minimum timeout to 40 is definitely good for public games.
> >However, it will make debugging harder since it's convenient to set the
> >timeout to -1 or 1. I was going to suggest that the 40 minimum be tied
> >to NDEBUG, but of course most public games are compiled with debugging
> >anyway. In any case, this functionality is especially important because
> >I just went to a civserver.freeciv.org game and changed the timeout to
> >-1 ... this simply can't be allowed.
> >
> >jason
>
> Release versions should always be compiled with NDEBUG. Don't even consider
> doing it otherwise. That is what the flag is for, and having to invent
> another one that is REALLY_REALLY_REALLY_DEBUG is a tad foolish.
I agree.
> It is sufficient to do the trivial thing and have the patch update just one
> of the two values in current CVS, i.e. the one that isn't set to -1. One
> shouldn't need to have to comment on this.
>
> And maintainers should be capable of merging such diffs into CVS, even if
> they have been allowed to bit-rot for a few weeks :-).
The "maintainers" are certainly capable. But everytime the patch has
to be changed, things will break until its done. I find that I have
less and less time to do the things that I would wish for Freeciv, and
I know Reinier is feeling the same way. Civserver.freeciv.org doesn't
have to be the only public server in the world either. I think tying
certain things into the code to support public servers is a good idea.
This particular case of timeout, we could add a min timeout variable that
is cmd level hack to take care of it, then it could be set in the rc file.
--
Paul Zastoupil
- [Freeciv-Dev] Re: patches, (continued)
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Jason Dorje Short, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Raimar Falke, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Paul Zastoupil, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Raimar Falke, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Ross W. Wetmore, 2001/08/29
- [Freeciv-Dev] Re: 3 patches for use on public gameservers,
Paul Zastoupil <=
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Jason Dorje Short, 2001/08/30
- [Freeciv-Dev] Re: 3 patches for use on public gameservers, Ross W. Wetmore, 2001/08/30
[Freeciv-Dev] Re: patches, Ross W. Wetmore, 2001/08/28
[Freeciv-Dev] Re: patches, Raimar Falke, 2001/08/29
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