[Freeciv-Dev] Re: proposal for minor change in tilespec.c, map.c
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On Tue, Aug 28, 2001 at 09:51:11AM +0200, Reinier Post wrote:
> On Mon, Aug 27, 2001 at 10:45:40AM -0500, Mike Kaufman wrote:
> >
> > in my quest for smaller code base and greater maintainability, I would
> > like to get rid of tilespec.c from civworld/ and use the original one in
> > client/
> >
> > The main reason I want to do this is that I need to make approx 150 bytes
> > of changes to a 50k file.
> >
> > The issue: unfortuately for me, "ptile->known" is used for different
> > things in the client and in the server. I need to use them both. A way to
> > do this in tilespec.c without copying and changing it is to hijack
> > tile_is_known().
>
> Just a general remark: isn't the proper way to handle this a separation
> of client-specific and server-specific fields in the common/ structs?
> E.g. you could have a struct tile, struct client_tile and struct
> server_tile where the latter two would share, or point to, the former.
I think this is a good idea. Here is a part of some old patch:
diff -ruN -X freeciv/diff_ignore freeciv/common/player.h
freeciv.mod2/common/player.h
--- freeciv/common/player.h Wed Sep 6 23:41:16 2000
+++ freeciv.mod2/common/player.h Wed Jan 17 11:24:13 2001
@@ -152,12 +152,17 @@
int future_tech;
struct player_ai ai;
int is_connected; /* observers don't count */
- struct connection *current_conn; /* non-null while handling packet */
struct conn_list connections; /* will replace conn */
struct worklist worklists[MAX_NUM_WORKLISTS];
struct player_tile *private_map;
unsigned int gives_shared_vision; /* bitvector those that give you shared
vision */
unsigned int really_gives_vision; /* takes into account that p3 may see what
p1 has via p2 */
+
+ /*
+ * SERVER ONLY: the values of the following variables are
+ * meaningless on the client.
+ */
+ struct connection *current_conn; /* non-null while handling packet */
};
void player_init(struct player *plr);
I have also attached another one were I started this. I think the idea
is worth persuading.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Are you saying that you actually used the Classpath Java AWT classes in
addition to the GTK peers and got them to display something?
Wow. That's way better than I did and I wrote the code!"
-- Aaron M. Renn in the classpath mailing list
struct_reordering
Description: Text document
- [Freeciv-Dev] Re: -Werror, (continued)
- [Freeciv-Dev] Re: -Werror, Raimar Falke, 2001/08/27
- [Freeciv-Dev] Re: -Werror, Jeff Mallatt, 2001/08/27
- [Freeciv-Dev] Re: -Werror, Raimar Falke, 2001/08/27
- [Freeciv-Dev] Re: -Werror, Reinier Post, 2001/08/27
- [Freeciv-Dev] Re: -Werror, Raimar Falke, 2001/08/27
- [Freeciv-Dev] proposal for minor change in tilespec.c, map.c, Mike Kaufman, 2001/08/27
- [Freeciv-Dev] Re: proposal for minor change in tilespec.c, map.c, Raimar Falke, 2001/08/27
- [Freeciv-Dev] Re: proposal for minor change in tilespec.c, map.c, Gaute B Strokkenes, 2001/08/27
- [Freeciv-Dev] Re: proposal for minor change in tilespec.c, map.c, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: proposal for minor change in tilespec.c, map.c,
Raimar Falke <=
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