[Freeciv-Dev] Re: patches
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On Fri, Aug 24, 2001 at 01:59:24PM +0100, Gregory Berkolaiko wrote:
> --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> >
> > > I'd also like to know when You think You'll commit Your Agents into
> > cvs?
> >
> > I will post an updated version if the other supporting patches have
> > gone in. Be warned there may be objections from others.
>
> I had a look at Raimars agents (old version). It's a very good
The version 3 of sma?
> development but it's a bit wet behind the ears ;) (from a gamer's point
> of view, I didn't look at the code).
Thank you very much for this. As you may have noticed some of the
supporting patches already found their way into the cvs.
> A suggestion: I wouldn't trust an agent to find city founding spot for
> me.
> It's not a tactical task, it's strategic. But irrigation -- yes! Maybe
> you can introduce finer control of what settler will do under agent.
Currently the agent will only simulate every tile for a city of size
one (center + one extra tile). The plan is also to have a more long
term simulation here. This only required changes to one method.
You can also adjust parameters which a possible new city must meet:
+ parameter2.city_building_assessment.minimal_surplus[FOOD]=2;
+ parameter2.city_building_assessment.minimal_surplus[SHIELD]=3;
+ parameter2.city_building_assessment.minimal_surplus[TRADE]=0;
+ parameter2.city_building_assessment.surplus_weights[FOOD]=2;
+ parameter2.city_building_assessment.surplus_weights[SHIELD]=2;
+ parameter2.city_building_assessment.surplus_weights[TRADE]=1;
This is currently hardcoded. And maybe there will be a gui at some
time.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Reality? That's where the pizza delivery guy comes from!"
- [Freeciv-Dev] Re: patches, (continued)
[Freeciv-Dev] Re: patches, Karl-Ingo Friese, 2001/08/22
[Freeciv-Dev] Re: patches, Ross W. Wetmore, 2001/08/22
[Freeciv-Dev] Re: patches, Raimar Falke, 2001/08/28
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