[Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem
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We should be careful to distinguish the critical objection in this
thread.
Wrapping is *good* when the coordinate is continuous in that direction.
Having tiles move off one side and onto another allows one to center a
field-of-view for improved local interpretation.
Drawing multiple images of wrapped tiles is *bad*, inconceivably moreso
when you aren't even bothering to simultaneously update all versions.
It might be noted that many fantasy games have a wizard spell to create
multiple images of a defender with the purpose of overloading and
confusing an attacker and by so doing divert attacks from the true player.
I really don't think you want to make Freeciv throw such spells at the
poor user as a matter of course.
I might add, that if the coordinate doesn't wrap, then the map should
not as well. This is currently not the behaviour for a Donut-World or
MAP_WRAP_Y.
Cheers,
RossW
=====
At 02:52 AM 01/08/25 +0200, Reinier Post wrote:
>On Fri, Aug 24, 2001 at 07:25:53PM -0400, Jason Dorje Short wrote:
[...]
>> As a final idea, if you really want to avoid wrap-around I think a
>> better way to do it is not by normalizing all the time, but by limiting
>> the width of the canvas. If the canvas is no bigger than (map.xsize,
>> map.ysize) in width/height, then there will still be no wrapping,
>
>With playable 20x20 tiles (tinydent) on a 40x25 map (fast game)
>on a 1600x1200 screen (my default), wrapping really is convenient.
[...]
>> jason
>
>--
>Reinier
>
>
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, (continued)
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Reinier Post, 2001/08/24
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Jason Dorje Short, 2001/08/24
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Reinier Post, 2001/08/25
- [Freeciv-Dev] more topology (was: Re: [PATCH] bugfix for wrapping problem), Mike Kaufman, 2001/08/26
- Message not available
- [Freeciv-Dev] Re: more topology (was: Re: [PATCH] bugfix for wrapping problem), Ross W. Wetmore, 2001/08/26
- [Freeciv-Dev] Re: more topology (was: Re: [PATCH] bugfix for wrapping problem), Reinier Post, 2001/08/26
- [Freeciv-Dev] new civworld patch, Mike Kaufman, 2001/08/27
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem,
Ross W. Wetmore <=
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Trent Piepho, 2001/08/25
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Reinier Post, 2001/08/26
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Raimar Falke, 2001/08/25
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Reinier Post, 2001/08/26
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Raimar Falke, 2001/08/26
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Raimar Falke, 2001/08/24
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Reinier Post, 2001/08/24
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Jason Dorje Short, 2001/08/24
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Vasco Alexandre Da Silva Costa, 2001/08/24
- [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem, Raimar Falke, 2001/08/24
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