[Freeciv-Dev] Re: [bug cvs] I want my city walls back ! (improvement_red
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To: |
"freeciv development" <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: [bug cvs] I want my city walls back ! (improvement_redundant buggy) (PR#906) - please read |
From: |
sebauer@xxxxxxxxxxx (Sebastian Bauer) |
Date: |
Sat, 25 Aug 2001 17:43:25 +0200 |
Hi!
From: "Greg Wooledge" <greg@xxxxxxxxxxxx>
>Sebastian Bauer (sebauer@xxxxxxxxxxx) wrote:
>> How should I do this right, should a wonder be obsolette if the builder
>> reaches this tech or if any player research it?
> In the PayCiv games, a Wonder goes obsolete as soon as *any* player
> researches the tech. You can use this to inflict harm upon your
> opponenets, by making their Wonders obsolete.
Ok, this was really new to me ;)
Thanks for the quick answer.
> Of course, as soon as the Great Wall becomes obsolete, you should once
> again be able to build City Walls, Metallurgy being irrelevant in that
> respect.
Ok, fix will follow soon.
bye,
Sebastian Bauer
- [Freeciv-Dev] Re: [bug cvs] I want my city walls back ! (improvement_redundant buggy) (PR#906), Sebastian Bauer, 2001/08/24
- [Freeciv-Dev] Re: [bug cvs] I want my city walls back ! (improvement_redundant buggy) (PR#906) - please read, Erik Sigra, 2001/08/25
- [Freeciv-Dev] Re: [bug cvs] I want my city walls back ! (improvement_redundant buggy) (PR#906) - please read, Sebastian Bauer, 2001/08/25
- [Freeciv-Dev] Re: [bug cvs] I want my city walls back ! (improvement_redundant buggy) (PR#906) - please read, Francois Taiani, 2001/08/25
- [Freeciv-Dev] Re: [bug cvs] I want my city walls back ! (improvement_redundant buggy) (PR#906) - please read, Greg Wooledge, 2001/08/25
- [Freeciv-Dev] Re: [bug cvs] I want my city walls back ! (improvement_redundant buggy) (PR#906) - please read, Sebastian Bauer, 2001/08/25
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