[Freeciv-Dev] Re: teamciv ... a couple of ideas
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On Thu, Aug 23, 2001 at 09:40:14PM +0200, Francois Taiani wrote:
> I definitely agree with the current progress of a tile improvement being
> stored in the tile itself. Though I'm not quite sure how this should be
> displayed. Imagine you have a tile with a 3/5 road, and a 2/5 mine. One
> thing is to have this info displayed on a right click, another is to
> have it permanently shown on the map.
Well, a 2/5 road doesn't give you any movement benefits - on the contrary -
so let's not display it on the map.
--
Reinier
- [Freeciv-Dev] teamciv ... a couple of ideas, Karl-Ingo Friese, 2001/08/22
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Francois Taiani, 2001/08/22
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Karl-Ingo Friese, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Raimar Falke, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Reinier Post, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Karl-Ingo Friese, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Daniel L Speyer, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Francois Taiani, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Greg Wooledge, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Erik Sigra, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas,
Reinier Post <=
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Trent Piepho, 2001/08/23
- [Freeciv-Dev] Re: teamciv ... a couple of ideas, Karl-Ingo Friese, 2001/08/24
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