[Freeciv-Dev] Re: As if we needed another ics solution...
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On Thu, Mar 01, 2001 at 04:14:53PM -0600, Mike Kaufman wrote:
> I haven't looked through the code to see how feasible this is, but...
>
> perhaps adding (as a server option of course) a production penalty might
> be a solution.
Isn't this the 'production waste' that Civ II apparently has?
--
Reinier (who doesn't know Civ II well)
- [Freeciv-Dev] Re: comments on ics solutions, Jules Bean, 2001/03/01
- [Freeciv-Dev] Re: comments on ics solutions, Jules Bean, 2001/03/01
- [Freeciv-Dev] Re: comments on ics solutions, Marco Colombo, 2001/03/01
- [Freeciv-Dev] Re: comments on ics solutions, Michael Kiermaier, 2001/03/01
- [Freeciv-Dev] "KISSS (Keep it Small and Simple, Stupid)", Martin Olveyra, 2001/03/01
- [Freeciv-Dev] As if we needed another ics solution..., Mike Kaufman, 2001/03/01
- [Freeciv-Dev] Re: As if we needed another ics solution...,
Reinier Post <=
- [Freeciv-Dev] Re: As if we needed another ics solution..., Michael Hasselmann, 2001/03/04
- [Freeciv-Dev] Re: As if we needed another ics solution..., R. Miller, 2001/03/06
[Freeciv-Dev] Re: comments on ics solutions, R. Miller, 2001/03/01
[Freeciv-Dev] Re: comments on ics solutions, Marco Colombo, 2001/03/01
[Freeciv-Dev] Re: comments on ics solutions, Mike Jing, 2001/03/01
[Freeciv-Dev] Re: comments on ics solutions, Mike Jing, 2001/03/01
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