[Freeciv-Dev] Re: More on (un)happiness
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Wed, 06 Dec 2000 02:19:44 Mike Jing wrote:
> >From: Thue <thue@xxxxxxx>
> >To: freeciv-dev@xxxxxxxxxxx
> >Subject: [Freeciv-Dev] Re: More on (un)happiness
> >Date: Tue, 5 Dec 2000 23:45:58 +0100
> >
> >How about letting new cities that at size 0, so to say, ie with only
> >one worked square. And adjusting the increase in food it takes to
> >grow a new citizen is also a possibility. Rigth now small cities are
> >heavily favored.
>
> This is exactly what I suggested in an earlier post -- a city can only
> use
> as many tiles as its size, e.g. a new city can only use the center tile,
> and
> can't take the worker off it either. Of course, you will have to give it
>
> some extra food to allow city growth.
>
> Mike
Sorry - I must have missed it.
-Thue
- [Freeciv-Dev] Re: More on (un)happiness, (continued)
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/05
- [Freeciv-Dev] Re: More on (un)happiness,
Thue <=
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/05
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/06
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/06
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/06
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/06
- [Freeciv-Dev] Re: More on (un)happiness, 蔡恆華, 2000/12/07
|
|