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[Freeciv-Dev] Re: More on (un)happiness
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[Freeciv-Dev] Re: More on (un)happiness

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To: mike_jing@xxxxxxxxx
Cc: thue@xxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: More on (un)happiness
From: Thue <thue@xxxxxxx>
Date: Wed, 6 Dec 2000 11:27:29 +0100

On Wed, 06 Dec 2000 02:19:44 Mike Jing wrote:
> >From: Thue <thue@xxxxxxx>
> >To: freeciv-dev@xxxxxxxxxxx
> >Subject: [Freeciv-Dev] Re: More on (un)happiness
> >Date: Tue, 5 Dec 2000 23:45:58 +0100
> >
> >How about letting new cities that at size 0, so to say, ie with only
> >one worked square.  And adjusting the increase in food it takes to
> >grow a new citizen is also a possibility. Rigth now small cities are
> >heavily favored.
> 
> This is exactly what I suggested in an earlier post -- a city can only
> use 
> as many tiles as its size, e.g. a new city can only use the center tile,
> and 
> can't take the worker off it either.  Of course, you will have to give it
> 
> some extra food to allow city growth.
> 
> Mike

Sorry - I must have missed it.

-Thue



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